It's time for a combat tournament of epic proportions! Put armies on the table! 9x Plaguebearer: 9x PlagueswordPlaguebearers: Plagueridden . Mek Gunz didn’t fare as badly point wise, but struggle more with Obscuring terrain than a lot of shooting options, and cause a list to leak Bring It Down when added in numbers. Looking over at soup builds, the kind of small soup contingent Knight players used to bring is a lot less helpful than it was in 8th, as it’s now an active drain on your CP and a few cheap troops are way less good at contributing to your objective game (though they do help unlock secondaries).To win an event with Knights, you’re basically looking at getting through the whole thing without any game where your end up on a Dawn of War deployment, your opponent goes first, and they immediately pop one big Knight and an Armiger – and that’s a tough route to victory.What Can They Do About It?If you want to play pure knights, I’d suggest looking at the triple Crusader triple Armiger lists like Jay Middlecote’s from the Hellstorm RTT, just be very aware that taking it to a podium finish at a two day event is going to need you to run good. As soon as they start losing models it becomes extremely challenging for them to pull back on the primary, meaning that a game that starts to go wrong is very likely to cascade into a failure. *Custom Coven*: Dark Technomancers, Masters of Mutagens + HQ + Haemonculus [5 PL, 85pts]: Electrocorrosive whip, Hexrifle, Master Regenerist, The Nightmare Doll, Warlord Haemonculus [5 PL, 85pts]: Electrocorrosive whip, Hexrifle+ Troops +Wracks [3 PL, 75pts] . Finally, while it was clear that the Abhor the Witch secondary was bad for Grey Knights on an early look, it wasn’t clear that it was sufficiently metagame warping that people would actively seek options to pull Psykers from lists that normally ran them, so it turns out to be even more of a problem than it looked.What Can They Do About It?Grey Knights haven’t suddenly become totally unplayable, and two different options have emerged for how to adapt. While I suspect there are probably ways to make Bloodletters OK, their particular schtick is very CP intensive and almost always something you want to take in a separate detachment, making it a heavy drain on resources. Megatrakk Scrapjet: 2x Twin Big Shoota . Equally, a no-holds barred Ork horde might potentially be able to bowl the Slaanesh Horde off the table – so it’ll be interesting to see what happens if they both stay popular and meet on a high table somewhere. Stickman Bros In Fruit Island 2. Mek Gunz didn’t fare as badly point wise, but struggle more with Obscuring terrain than a lot of shooting options, and cause a list to leak Bring It Down when added in numbers. Space Marine Sergeant . Having a Judiciar around to potentially protect one of your big knights from getting dunked by some sort of horrendous monster is just gravy. Join me next week as we look at the top lists from the Brisbane GT and find out just how many of these calls players have immediately proved me wrong on. Losing the ability to ignore escalating Smite costs also hurts, but honestly you find yourself short enough on units that it isn’t the primary problem.Basically, while Grey Knights were exceptionally good in late 8th it turns out the template list was poised on much more of a knife edge than it looked, and even some relatively small hits in terms of cost changes have dealt it a disproportionate amount of damage. Intercessor: Stalker Bolt Rifle . Acothyst: Haemonculus tools, Hexrifle . I feel like what you need is something that can shore up the ability to get into fights on multiple fronts and seize back ground when something goes wrong.Having done some fiddling around with points, one option that appeals to me is combining a detachment of a tooled up Crusader, a Warden and a Warglaive with the White Scars Bladeguard Impulsor detachment from Christoph Fiedler’s list at the Varbergs GT (with the points left over to buy a squad of Servitors as a backline unit). Boss Nob: Power Klaw . Sort by win rate, tier, role, rank, and region. Shokkjump Dragstas: Rokkit Launcha . After dominating the meta for quite some time, the deck received multiple nerfs in Patch 1.14, making its key units less resilient. It’s the prerequisite for entry into the prestigious Legends… That’s the tweet. Overseeing it all, Magnus himself picked up a paltry 20pt increase, and with Supreme Command detachments making him an easy include in lists. Both of these lists can win games, and if you’re a keen Grey Knight player this is where I suggest you look, just don’t expect the level of dominance you saw at the end of the previous edition. 3x Wracks: 3x Haemonculus Tools Wracks [3 PL, 70pts] . Two Plasma Exterminators: 2x Plasma Exterminator . Credits: That GobboRatingOriginal: TrashCurrent: TrashChange: Still TrashWhy They Stayed TrashThe 8th Edition Genestealer Cult Codex was both:One of the most absurdly powerful books printed.Apparently a huge mistake that needs to be crushed at every turn.The army was already struggling at the end of 8th in the wake of numerous nerfs, and some of the few units that were still performing got hit pretty hard by the point changes, and army construction changes hurt the faction worse than almost anyone else. 4x Wracks: 4x Haemonculus Tools+ Heavy Support + Reaper [9 PL, 150pts] Big Rubricae squads provide decent tarpits (that can now scout deploy), while Tzaangors, as a ObSec melee unit of moderate threat and durability, are at least OK, but you don’t really have anything that can provide hefty fire support, and the changes to character targeting and Smite make back-filling that with Daemon Princes a lot harder than it used to be. Pick of the Patch: Ez/Draven and TF Go Hard were the two candidates in this category. While this early aggression can by itself mow down unprepared lists, this is actually not the main way to finish games, but rather a preparation for your combo lethal. Intercessor Sergeant: Auto Bolt rifle, Power sword+ Fast Attack +Inceptor Squad [6 PL, 150pts] LoL tier list with Riot-partnered stats of U.GG. . . Intercessor Sergeant: Auto Bolt rifle, Power sword+ Fast Attack +Inceptor Squad [6 PL, 150pts] Seriously though – these are the two units the army has that still look good compared to the wider world, with Acolytes maybe even sneaking into great. Building lists to properly abuse them is way tougher than it used to be, and it’s going to be an uphill struggle pretty much whatever you do – but I guess if you were still playing the army at the end of 8th, you at least probably have the models. Wrack with special weapon (up to 1 for 5 models): Ossefactor . 2x Bladeguard Veteran: 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Master-crafted Power Sword, 2x Storm Shield+ Heavy Support +Devastator Squad [8 PL, 120pts]: Armorium Cherub . Eliminator with Bolt Sniper: Camo cloak+ Dedicated Transport +Drop Pod [4 PL, 68pts]: Storm bolter++ Patrol Detachment -0CP (Imperium – Deathwatch) [52 PL, 1,168pts, -0CP] +++ HQ +Watch Captain in Terminator Armor [6 PL, 108pts]: Lord of Hidden Knowledge, Storm Bolter, Storm shield . They’re also terrible in a horde vs. horde matchup – Daemonettes or Boyz will absolutely evaporate Gaunt hordes and the reverse isn’t true, making games against these lists an extremely fraught prospect. Death Guard are fresh off one of the most powerful Psychic Awakening updates and have a range that feels far more “complete”, most notably actually having a ranged unit of substance (Plagueburst Crawlers) and a durable unit that can both dish it out and take it in a fight (Blightlords). Acothyst: Electrocorrosive whip, Hexrifle . Mek Gunz didn’t fare as badly point wise, but struggle more with Obscuring terrain than a lot of shooting options, and cause a list to leak Bring It Down when added in numbers. This gameplan is very effective at punishing decks that struggle against these go-wide strategies. Stay Up-to-date every LoL Patch with our League of Legend Tier List Guide & the Best Champion Picks/Bans, everything you need to Rank Up in Solo Queue & Ranked Flex Queue for Season Rewards.Plus lots of bonus league tier list … The smaller board plus not taking move/shoot penalties on their guns also make the Dreadknights quite a bit better than they used to be and until Ritual of the Damned brought us the One True Double Paladin list, they tended to be one of the higher performing units in an otherwise weak faction.The other route we’ve seen perform is the skeleton of the old Double Paladin bomb list, but keeping all the Strike Squads, cutting to a single Paladin unit and adding some Vendreads to be on-board threats/Astral Aim snipers. Mid Lane. A huge number of tools their 8th Edition builds tended to rely on either caught massive point hikes or got substantially de-powered by army construction changes. Inceptor . We’ll obviously spend the most time on the factions with the biggest changes, but even small shuffles merit a quick look. Almost indestructible and guarantees you psychic dominance for most of the game, allowing you to cause tonnes of damage and lock some opponents out of key secondary options.Nurglings. Skorpheh Destroyers and Wraiths provide something that can push enemies off objectives, regular and Heavy Destroyers provide firepower that doesn’t leak secondaries, and Ghost Arks with warriors in hold objectives in a durable fashion. Credit: RichyPRatingOriginal: TrashCurrent: Tier 3Change: ⇑Sample Top List(s)Nick Counsell's Marines/Deathwatch - Click to Expand++ Spearhead Detachment -0CP (Imperium – Adeptus Astartes – Salamanders) [43 PL, 828pts, -3CP] +++ HQ +Captain in Phobos Armour [5 PL, 100pts]: Camo cloak, Master-crafted instigator bolt carbineCaptain on Bike [6 PL, 150pts]: Storm shield, Thunder hammer, Forgemaster (-1CP) The Salamanders mantle (-1CP)+ Elites +Bladeguard Veteran Squad [5 PL, 105pts]: Bladeguard Veteran Sgt . Your goal is to basically drown your opponent in a seething tide of wounds that doesn’t really give up secondaries and is incredibly difficult to shift off the mid-board objectives, with Big Bird or whatever other precision units you’ve brought along neutralising threats. 3x Wracks: 3x Haemonculus Tools Wracks [3 PL, 70pts] . Right now, it just feels like the world doesn’t really need Thousand Sons armies, and honestly the only reason I haven’t shuffled them down to trash is because of their soup contributions.What Can They Do About It?I think if there’s a place for Thousand Sons it probably involves finding a way to profitably push one of their units to extremes. Kataphron Destroyers with grav also did very well out of the point changes, and I wouldn’t rule out there being a place for them also.Really, I don’t have that much negative to say here – this demotion rests solely on the fact that AdMech just haven’t quite put in the performance to justify a tier 1 placing despite plausibly having the tools to do it.What Can They Do About It?Put armies on the table! With the new additions of Ballistic Bot and Aftershock, it looks like Burn might be back to its old ways, punishing anything that missed a solid curve on the first few turns. Full. It’ll also be worth having a good review of the range once the promised upcoming weapon changes arrive, as there might well be a few options that jump out in the wake of it. We show stats on how much damage given & taken the average, most successful, and not so great players take and make. It can be unlocked after completing stage 9-20 of the campaign. Grand Navigator. That sort of leads into the next point – why bother? They’re also terrible in a horde vs. horde matchup – Daemonettes or Boyz will absolutely evaporate Gaunt hordes and the reverse isn’t true, making games against these lists an extremely fraught prospect. I can believe that these are the best options available, but we’re yet to see if they can consistently pull the army off the trashheap. . The only chaos god we haven’t really seen doing the business is Khorne. Intercessor: Stalker Bolt Rifle . Building lists to properly abuse them is way tougher than it used to be, and it’s going to be an uphill struggle pretty much whatever you do – but I guess if you were still playing the army at the end of 8th, you at least probably have the models. There are good units here – but the problem remains that you have to go deep on whichever ones you pick, and if your opponent has good counters to them then you look kind of stuffed. Even Mortarion, having played second fiddle to Magnus for most of 8th, feels like he plausibly brings more to the table in the current environment. Two Plasma Exterminators: 2x Plasma Exterminator . These are:The tooled up Exalted Lord of Change (or Big Bird to his friends). They can make excellent use of the contents of the Indomitus box and plasma Inceptors, auto bolt rifles becoming a free upgrade is a big deal for them, and the Beacon Angelis is extraordinarily handy for playing the missions. Two Plasma Exterminators: 2x Plasma Exterminator . Building lists to properly abuse them is way tougher than it used to be, and it’s going to be an uphill struggle pretty much whatever you do – but I guess if you were still playing the army at the end of 8th, you at least probably have the models. 4x Kabalite Warrior: 4x Splinter Rifle . Our Top Tier, and all tiers factor in play rate, ban rate, win rate and more that we use as an algorythm to define our tier lists to give you an advantage in your casual or pro play. Intercessor Sergeant: Auto Bolt rifle, Power sword, Inceptor Squad [6 PL, 150pts] . LoL tier lists are meant to give you a good idea of who is a good champion to start getting good with. We’ll see. It’ll also be worth having a good review of the range once the promised upcoming weapon changes arrive, as there might well be a few options that jump out in the wake of it. Aggressor . The Beacon Angelis WARLORD+ Troops +Intercessors [11 PL, 240pts] Even Mortarion, having played second fiddle to Magnus for most of 8th, feels like he plausibly brings more to the table in the current environment. . Acothyst: Haemonculus tools, Hexrifle . Acothyst: Electrocorrosive whip, Hexrifle . League of Legends Tier List. By itself, I still don’t think it would get over the line, as it’s extremely cold to, say, Custodes, but with the Reapers to back it up you’ve got just enough to play with that, while you still end up a bit glass jawed, you can play a real game against most armies.There are some other things you can try out – I’ve seen lists trying six Prophets of Flesh Talos in one detachment and two Techno Reapers in another, Grotesques are pretty fine, and you can also lean all the way in on Technomancers as the sample list above does. I can believe that these are the best options available, but we’re yet to see if they can consistently pull the army off the trashheap. . “That’s so sad – Puretide Engram play Despacito”. Soup. In this fighting game they are here to battle, to perform combos and win each fight! I feel like what you need is something that can shore up the ability to get into fights on multiple fronts and seize back ground when something goes wrong.Having done some fiddling around with points, one option that appeals to me is combining a detachment of a tooled up Crusader, a Warden and a Warglaive with the White Scars Bladeguard Impulsor detachment from Christoph Fiedler’s list at the Varbergs GT (with the points left over to buy a squad of Servitors as a backline unit). It’s almost impossible to build a guard list that isn’t extremely vulnerable to Bring It Down, and the faction has exactly one capable melee option in Bullgryn, who frankly look a bit dated at this point, especially in light of the core rules equating to a nerf of their defences. We rate champions as Optimal (S-tier), Great (A-tier), or Good (B-tier) based on their ability to perform in the current meta. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Fragstorm Grenade Launchers . Should be Ok, right?No, no it was not OK. Out of almost any faction, Tau are uniquely ill equipped to seize back objectives in the fight phase, and that means when they go second in 9th Edition, they frequently just lose. Patch 10.25 Preseason Nexus Blitz Tier List. And if you liked our article on first-turn win rates, stay tuned for a massive update to that analysis in two weeks following the Iron Halo GT. *Custom Coven*: Dark Technomancers, Masters of Mutagens + HQ + Haemonculus [5 PL, 85pts]: Electrocorrosive whip, Hexrifle, Master Regenerist, The Nightmare Doll, Warlord Haemonculus [5 PL, 85pts]: Electrocorrosive whip, Hexrifle, Wracks [3 PL, 75pts] . Thanks to the changes to Knight Lances, this setup still gets you the full CP benefits, it avoids opening up full points on Titanslayers in the GT mission pack and it gives you enough points to play with that you can actually bring something meaningful alongside them. Note that this is not a trading tier list. Intercessor: Stalker Bolt Rifle . ADC. . It can still probably crush the unwary, but the players at the top of the game are going to be ready to swat any version of this that starts popping up in earnest.What Can They Do About It?Acolytes and Ridgerunners. Now that a clearer picture has emerged, we’ll see what the players can come up with. It was only when Corrode and I were working through list ideas trying to find anything that salvaged the faction from the onslaught of horrific point increases it picked up that we spotted, as happened many times in 8th, that an innocuous Forge World unit with a keyword it probably shouldn’t really have had been left untouched by a balance pass, and was suddenly faction-defining because of it. Zoanthropes are a bit more of a dark horse, and might have more play – they provide decent damage dealers that are hard to remove and are less bad for giving up secondaries than mainline options. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp . They still have some powerful firebase choices (Onagers, Kastellans, Mars Ironstriders) and it feels like there’s got to be some combination of these with the pony club that’ll get it done.The other route you can take, which we saw used to good effect in Eirik Kiil’s list from the Invasion GT, is to go heavy on buffed-up Kataphron Breachers, leveraging all their boosts from Engine War to create brutally cost-efficient all-rounders who are just as happy pushing for the mid-board as blasting tanks to bits. Reaper [9 PL, 150pts]+ Dedicated Transport + Venom [4 PL, 75pts]: Splinter Cannon, Twin splinter rifle Venom [4 PL, 75pts]: Splinter Cannon, Twin splinter rifle Venom [4 PL, 75pts]: Splinter Cannon, Twin splinter rifle Venom [4 PL, 75pts]: Splinter Cannon, Twin splinter rifle++ Patrol Detachment -2CP (Aeldari – Drukhari) [41 PL, -2CP, 780pts] ++ Detachment Type . Is playing Deathwatch a slightly less terrible idea than it looked. Having a Judiciar around to potentially protect one of your big knights from getting dunked by some sort of horrendous monster is just gravy. Given there had already been some experimentation at the end of 8th, things looked promising – but it just hasn’t really gone anywhere. Inceptor . *Custom Coven*: Dark Technomancers, Masters of Mutagens + HQ + Haemonculus [5 PL, 80pts]: Haemonculus tools, Hexrifle+ Troops + Wracks [3 PL, 70pts] . 4x Wracks: 4x Haemonculus Tools, + Heavy Support + Reaper [9 PL, 150pts] Also, the metagame adjusting to dealing with Ork hordes is going to be bad news for this list.Zoanthropes are a bit more of a dark horse, and might have more play – they provide decent damage dealers that are hard to remove and are less bad for giving up secondaries than mainline options. As it is, pickings are slim.What Can They Do About It?Lean in to the best stuff you’ve got and hope for the best. I accept criticism, please leave your requests, complaints, or suggestions in the comments. Lean in to the best stuff you’ve got and hope for the best. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp . Having a Judiciar around to potentially protect one of your big knights from getting dunked by some sort of horrendous monster is just gravy. Acothyst: Electrocorrosive whip, Hexrifle . I can believe that these are the best options available, but we’re yet to see if they can consistently pull the army off the trashheap. Wrack with special weapon (up to 1 for 5 models): Ossefactor . Demo cannon Tank Commanders remain highly efficient, Full Payload Manticores are well placed in the metagame and look better than ever with one fewer turn on the clock, and Tempestus Scions, probably either in the Lambdan Lions for extra resilience or Kappic Eagles for extra firepower, at least let you play a bit more aggressively. But, if you have some knowledge of the champion already and then play the champ. Overseeing it all, Magnus himself picked up a paltry 20pt increase, and with Supreme Command detachments making him an easy include in lists. Kustom Job: Sizzly Rivets, Megatrakk Scrapjet [10 PL, 220pts] Fun times. It boasts some very powerful combos – like Barbeast turn 1 into Cursed Keeper and Ravenous Butcher turn 2 to push 10 damage! Should be Ok, right?No, no it was not OK. Out of almost any faction, Tau are uniquely ill equipped to seize back objectives in the fight phase, and that means when they go second in 9th Edition, they frequently just lose. We’re probably only weeks away from this army getting what’s looking like a ground-up re-write. Inceptor . . This gives you a force that’s pretty thin on the board, but has a very flat defensive profile that benefits heavily from Tide of Shadows. This deck deals with the opponent’s units with the powerful Piltover & Zaun and Noxus removals, all the while building its own board and sending some damage to the opposing Nexus. . Effective use of multiple princes kind of needed you to be able to use their mobility to flit around as needed once battle had been joined, but now they need to hug another unit to stay safe that’s way more challenging to do. *Custom Coven*: Dark Technomancers, Masters of Mutagens + HQ + Haemonculus [5 PL, 80pts]: Haemonculus tools, Hexrifle+ Troops + Wracks [3 PL, 70pts] . Even Mortarion, having played second fiddle to Magnus for most of 8th, feels like he plausibly brings more to the table in the current environment. We’re happy to present RuneterraCCG.com’s Metagame Tier List! These are: Other elements see use too, but these are the building blocks you want to work with, seeing use both as the core of the list, as in Pär’s above, or as a powerful soup ingredient alongside other Chaos factions. Honestly…not the worst attempt, with the benefit of hindsight? Intercessor: Stalker Bolt Rifle . Losing the ability to ignore escalating Smite costs also hurts, but honestly you find yourself short enough on units that it isn’t the primary problem. Intercessor: Auto Bolt rifle . What remains is a hollowed out shell of what it once was, with an extremely limited range of effective options to choose from. Sort by win rate, tier, role, rank, and region. 4x Wracks: 4x Haemonculus Tools+ Heavy Support + Reaper [9 PL, 150pts] 5x Kommando: 5x Choppa, 5x Slugga, 5x Stikkbombs, Meganobz [6 PL, 120pts] LosersCredit: Robert “TheChirurgeon” JonesAdMechRatingOriginal: Tier 1Current: Tier 2Change: ⇓Why They UnderperformedThere’s not a huge amount to say about AdMech’s mild drop from where I expected to see them, because I’m very ready to believe that players are just in the process of reconfiguring their lists before storming back onto the top tables. Astra MilitarumLeman Russ, Traitor Guard, Credit: RichyPRatingOriginal: Tier 3 (Optimistic)Current: Tier 3Change: ⇓Why They UnderperformedGuard had a pretty good Psychic Awakening, and didn’t look like they’d done atrociously in CA, so calling them as “OK” seemed reasonable. Intercessor: Stalker Bolt Rifle . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle++ Total: [95 PL, -5CP, 1,996pts] ++Why They OverperformedSo up front – yes, obviously, the above is not a pure list, and pure Deathwatch is still extreme hard mode. B. Inceptor . And if you liked our article on first-turn win rates, stay tuned for a massive update to that analysis in two weeks following the Iron Halo GT.Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Related, ++ Battalion Detachment 0CP (Chaos – Daemons) ++, Fluxmaster: Gaze of Fate, Staff of Change, Lord of Change: Bolt of Change, Incorporeal Form, Infernal Gateway, Rod of Sorcery, The Impossible Robe, Treason of Tzeentch, Warlord .

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